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Press Release

iDice is the leading gambling platform on the Ethereum blockchain network.

On June 16, 2017 UTC 0:00, iDice will start its crowdsale ICO (initial coin offering) which will end on (June 30, 2017 UTC 0:00). If you haven’t heard of iDice.io yet, you may be missing out on a huge investment opportunity.

Back in 2013, the largest Dice game SatoshiDICE sold for 126,315 BTC ($315,787,500 USD current prices). Make no mistake, blockchain gambling is a huge industry that generates more revenue than you think. Gambling Dapps have developed quite a bit since then. Powered by the Ethereum Blockchain, iDice is the world’s fastest growing gambling Dapp (decentralized app) to date. It is provably fair and transparent utilizing third party audited smart contracts. Since its beta launched 2 months ago, iDice has generated nearly 700 ETH in user profits (approx. $200,000 USD). Even more impressive is the fact that iDice did this in its platform beta without any marketing effort. The unexpected success is surprising to iDice founder and CEO Jordan Wong.

“I wasn’t expecting the iDice beta to become so popular. We launched the beta to test the platform’s user experience and reliability. We didn’t plan for it to become so popular.”

Jordan is hoping to take iDice to higher heights with the ICO.

“This ICO is going to be a huge opportunity for us and our investors. We are starting development on cross platform mobile apps for Android and IOS systems. We want to offer everyone an equal chance to become a part of the iDice team.”

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Company name: iDice

Company site: https://crowdsale.idice.io

Company contacts: Jordan Wong - Founder and CEO (jordanwong.wj@gmail.com)

This is a paid press release. Cointelegraph does not endorse and is not responsible for or liable for any content, accuracy, quality, advertising, products, or other materials on this page. Readers should do their own research before taking any actions related to the company. Cointelegraph is not responsible, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any content, goods, or services mentioned in the press release.

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