{"id":8606,"date":"2021-08-20T11:34:58","date_gmt":"2021-08-20T15:34:58","guid":{"rendered":"https:\/\/cointelegraph.com\/magazine\/?p=8606"},"modified":"2021-08-20T11:34:58","modified_gmt":"2021-08-20T15:34:58","slug":"work-hard-play-harder-how-blockchain-game-job-markets-may-develop","status":"publish","type":"post","link":"https:\/\/cointelegraph.com\/magazine\/2021\/08\/20\/work-hard-play-harder-how-blockchain-game-job-markets-may-develop","title":{"rendered":"Work hard at playing: How video game job markets may develop\u00a0"},"content":{"rendered":"

If you thought remote work was game-changing, wait until video game work gains traction. Blockchain-based NFT games such as Axie Infinity and Splinterlands have demonstrated that a play-to-earn business model has the potential to revolutionize the gaming industry<\/a>.<\/strong><\/p>\n

Pandora\u2019s box has been opened, so to speak, and play-to-earn is here to stay. There are already people logging on to an online video game to spend their days earning a living. In this piece, we will explore what a world where earning income through video games is the norm will look like.<\/p>\n

After Venezuela endured cataclysmic hyperinflation, it left individuals working minimum wage jobs and earning an unsustainable $5 dollars a month. However, in the wise words of Jeff Goldblum, \u201clife finds a way.\u201d Individuals had devised a means to earn a living through playing the video game RuneScape (OS).<\/p>\n

This was achieved in a form of in-game labor \u2014 gold farming \u2014 where users would play the game to extract various items to sell to users for United States dollars. This happened despite the RuneScape developers Jagex forbidding any form of transaction of digital items for real-world currency.<\/p>\n

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