scenius into four core factors:\u00a0<\/span><\/p>\n
\n\u201c<\/span>Mutual appreciation<\/b> \u2014 Risky moves are applauded by the group, subtlety is appreciated, and friendly competition goads the shy. Scenius can be thought of as the best of peer pressure.<\/span><\/p>\nRapid exchange of tools and techniques<\/b> \u2014 As soon as something is invented, it is flaunted and then shared. Ideas flow quickly because they are flowing inside a common language and sensibility.<\/span><\/p>\nNetwork effects of success<\/b> \u2014 When a record is broken, a hit happens, or breakthrough erupts, the success is claimed by the entire scene. This empowers the scene to further success.<\/span><\/p>\nLocal tolerance for the novelties<\/b> \u2014 The local \u2018outside\u2019 does not push back too hard against the transgressions of the scene. The renegades and mavericks are protected by this buffer zone.\u201d<\/span><\/p>\n
\nScenius can occur anywhere minds meet: a town, a company, a region or a virtual space.\u00a0<\/span><\/p>\nScenius tends to have a subversive quality to it. Some of the most lasting and influential cultural movements have happened without permission or broad market appeal<\/span>. <\/span><\/i>Often, subversion of the status quo is the core driver of their success.\u00a0<\/span><\/p>\nDespite this subversive quality, scenius is often the process, by which new ideas, concepts, sounds, images and so on are injected into the mainstream consciousness, a sort of cultural lab that experiments with the new long before acceptance (or even integration) with the established order.\u00a0<\/span><\/p>\nThe framework of scenius presented by Kelly implies a democratic, community-driven structure; yet, if we look at past cultural currents through that lens, a clear pattern emerges of powerful and opportunistic interests seeking to stake their claim on these movements.\u00a0<\/span><\/p>\nThe concept of patronage \u2014 the ongoing financial and social support of a creator by an individual or community \u2014 provides an illuminating fulcrum for analyzing the changing anatomy of cultural markets.<\/span><\/p>\nThe evolution of creative patronage<\/span><\/h3>\nThe history of patronage in the arts reveals that technological and social evolution over hundreds of years results in shifting power relationships between artists and their patrons.\u00a0<\/span><\/p>\nAs far back as ancient Rome, it was the status and power of elites that shaped creative scenes. Gaius Maecenas, a prototypical patron of the arts and close associate of Roman Emperor Augustus, almost single-handedly shaped the \u201cGolden Age\u201d of Roman literature and poetry through his support of luminaries like Virgil, Horace, Propertius and Ovid.\u00a0<\/span><\/p>\nCenturies later, in Renaissance Italy, the powerful Medici family elevated figures like Galileo and Leonardo da Vinci from mediocrity to legend.\u00a0<\/span><\/p>\nIn recent times, it\u2019s not hard to find examples, such as the Saatchi brothers, who have been credited with driving early awareness of Damian Hirst, Tracey Emin and other young British artists.<\/span><\/p>\nIn short, for over two millennia, the rich and powerful have bankrolled cultural production and reaped the benefits, and in many cases, artists were placed in a precarious position \u2014 subject to the whims and sensitivities of their patrons. Galileo, the father of modern astronomy, was abandoned and betrayed by the Medicis when faced by charges of heresy for his discoveries by the church and later died under house arrest.\u00a0<\/span><\/p>\nThis was the dominant form of patronage until the rise of the joint-stock corporation and the growth of private enterprise in the 19th century. From here, creative endeavors were commodified to feed the market rather than appease the few. The advent of the music \u201cindustry\u201d in the 20th century is testament to this phenomenon, as aristocratic patrons were replaced by corporate executives feasting on the creative genius of others until only scraps were left for the creators themselves.\u00a0<\/span><\/p>\nIn retrospect, it is easy to criticize the patrons of creative industries, but the reality is that these economic spaces were formed within the context of the dominant technologies and social structures of the time. As Conway\u2019s Law states: \u201cOrganizations which design systems \u2026 are constrained to produce designs which are copies of the communication structures of these organizations.\u201d<\/span><\/p>\nThese industry gatekeepers played a vital role for artists in a less connected and integrated world \u2014 and in fact, broadened the scope of cultural production and consumption \u2014 but it was not until the arrival of the internet and the World Wide Web that a viable alternative could present itself \u2014 one that could potentially reify the magic of scenius in the digital age.\u00a0<\/span><\/p>\n <\/p>\n